Author Topic: Hit Calling  (Read 2375 times)

Jbagel21

  • Sr. Member
  • ****
  • Posts: 494
    • View Profile
    • Springfield Instigator
Hit Calling
« on: December 30, 2012, 09:35:51 PM »
Ladies and gentlemen, since the topic seems to be a hot issue these days, I felt we could have a little informational discussion on hit calling. Airsoft is a game of integrity, and no one wants to be known as “that guy” that shrugs hits, is accused of shrugging hits, or is known as the resident airsoft zombie.  On the flip side, no one wants to be the guy feeling like he has to accuse a fellow player of not taking their hits. Either way, airsoft zombies take all the fun out of the game. That being said, how do you prevent this situation from happening?
It can be tough to tell whether you are actually being hit, and even tougher if you are actually hitting the person you are shooting at both indoors and outdoors. Players move, walls and brush get in the way, and even the wind or a floating bb can cause a seemingly sure shot to miss its mark. As the shooter, take that into account when you start to feel frustrated; even the best marksmen can miss. Often when I am convinced I was hitting someone, yet they never seem to feel it, I will take the first opportunity to put myself in the very spot they were in and draw fire: a lot of times I am amazed at how protected some of those places really are, and how unlikely it might be to actually get a shot into that spot. Far too often we jump to the conclusion that people are shrugging hits simply because we “know” we can hit them where they are hiding. Another issue I have seen is gear: vests, heavy jackets, and pouches often absorb the impact of a hit to the point where the player truly cannot feel it, and other noise on occasion can drown out the sound of the hit. We have all been guilty of it, and that is where good sportsmanship comes into play more than ever: in most cases a friendly head’s up is a much appreciated gesture. As the shooter, take that into account before you jump to accuse a fellow player of not taking his/her hits.
As the person being shot at, give the benefit of the doubt to the shooter. Many spots that you are convinced should be enough protection actually are not; pallets, brush, and windows are great examples. Players can get some amazing angles on you, and some even more amazing shots! Ricochets are often undistinguishable from direct hits, so if there is any question, take the hit; go respawn, and come back for more fun. If a fellow player gives you that friendly head’s up, take it! Most players I know appreciate that, myself included.
All that being said, there will always be those selfish few without integrity of their own. If you see someone unabashedly taking hits, and your temper starts to flare, let the refs/staff/admins know so the issue can be dealt with properly. From there, it never hurts to sit out for a few minutes to cool off: don’t let them ruin your fun!
"A professional makes his work play, and his play practice."

"Certainly there is no hunting like the hunting of man, and those who have hunted armed men long enough and like it, never really care for anything else thereafter."  Ernest Hemingway

Supercell

  • Administrator
  • Hero Member
  • *****
  • Posts: 2598
    • View Profile
    • So Go Airsoft
Re: Hit Calling
« Reply #1 on: December 30, 2012, 10:35:56 PM »
"LIKE!!!"


Blue1

  • Jr. Member
  • **
  • Posts: 44
    • View Profile
Re: Hit Calling
« Reply #2 on: December 30, 2012, 10:55:50 PM »
Good post.

Metal

  • Sr. Member
  • ****
  • Posts: 436
    • View Profile
Re: Hit Calling
« Reply #3 on: December 31, 2012, 01:29:25 AM »
Replace 'stupid people' with 'people with no integrity' in Mark Twain's famous saying, 'Never argue with stupid people. They will bring you down to your level and beat you with experience.'

Boba Fett

  • Full Member
  • ***
  • Posts: 224
  • 日本バンザイ
    • View Profile
    • CAMO Airsoft Team Forum
Re: Hit Calling
« Reply #4 on: December 31, 2012, 12:22:28 PM »
One time right before the end of a game I was just chilling behind some boxes next to my respawn and heard some guys yelling at someone to take their hits. I peeked over the box to see if I could see the person and yell at them too, but couldn't see anyone. So I sat back down and kept listening. The round ended like 30 seconds later. Then a few guys came up to me and asked me why I wasn't calling it. It took me a second and then I realized that they talking about me not calling a hit. haha. They explained that they had been behind me and had shot be square in the back over 15 times. Apparently my plate carrier, hydration carrier, and some cloth I had in there had completely dulled and silenced the hits!

I asked the guys why they hadn't just shot me somewhere that it would hurt, and they were too nice to do that. Great guys!

That's one reason I wear light clothing even in winter. I'd rather get a welt than accidentally not call a hit.


"Peace is that brief glorious moment in history when everyone stands around reloading."

Metal

  • Sr. Member
  • ****
  • Posts: 436
    • View Profile
Re: Hit Calling
« Reply #5 on: December 31, 2012, 01:40:42 PM »
This why players need to know what it sounds like when a BB strikes their gear. I'd say that 75% of the hits I take hit me on my gear, uniform, or helmet somewhere and I never feel it. I repeat this saying several times at games to my own guys before the game and any player who asks me on the field 'was that a hit?' or 'did he hit me?' To that I say 'when in doubt, you are out!' Give the other player the benifit of the doubt, and do the same when you're shooting at him. All your BB's might be falling short right in front of him, the brush he's behind might be stopping all your shots, your hopup might be off and you may be shooting over him, ect. If you KNOW beyond a shadow of a doubt that you hit the other player and he's not calling it, DO NOT get angry and make a point to punish the other player by ignoring your hits as well because now you're just bad as him and adding to the problem. Also, if some one gets a good shot on you, weather it hurts or not, LET THEM KNOW! Say 'good shot!' or 'nice shooting!' Or if they out maneuvered you, congadulate them. Believe me, when you lead by example on whatever airsoft or MilSim field you're on, others will follow your lead and everyone will have a better time.

Blue1

  • Jr. Member
  • **
  • Posts: 44
    • View Profile
Re: Hit Calling
« Reply #6 on: January 01, 2013, 01:32:17 AM »
This why players need to know what it sounds like when a BB strikes their gear. I'd say that 75% of the hits I take hit me on my gear, uniform, or helmet somewhere and I never feel it. I repeat this saying several times at games to my own guys before the game and any player who asks me on the field 'was that a hit?' or 'did he hit me?' To that I say 'when in doubt, you are out!' Give the other player the benifit of the doubt, and do the same when you're shooting at him. All your BB's might be falling short right in front of him, the brush he's behind might be stopping all your shots, your hopup might be off and you may be shooting over him, ect. If you KNOW beyond a shadow of a doubt that you hit the other player and he's not calling it, DO NOT get angry and make a point to punish the other player by ignoring your hits as well because now you're just bad as him and adding to the problem. Also, if some one gets a good shot on you, weather it hurts or not, LET THEM KNOW! Say 'good shot!' or 'nice shooting!' Or if they out maneuvered you, congadulate them. Believe me, when you lead by example on whatever airsoft or MilSim field you're on, others will follow your lead and everyone will have a better time.

Love this sportsman like conduct is something that gets missed out on a lot. Having played in the socal area let me tell you that things can be a lot worse than what you think they can be. I have seen fist fights break out over one good shot. I stand by my saying that most of the airsoft guns in the U.S. get imported through L.A. and that being said it is kinda the airsoft Mecca if you will now sometimes that's a good thing, other times not so much. And I have seen all manner of players but the more and more that this sport grows the more "I should be in seal team 6 because I cannot be hit" players there are out there. They have a tendency to get all butt hurt because they are not as good as what they think they are. What everyone should do is take their ego out of the equation and decide weather you want to be "that guy" or not. Not saying I am perfect by any means, Heck there have been many times where I get hit and either in the heat of the moment I just don't feel it or I am just not paying attention and I do not take a hit. It happens to everyone (I love finding a bruse and thinking wow I never felt that one) and that always makes me feel bad. But it happens, now if there is ever any question weather or not I got hit well I got hit end of story. 

Reverandff7

  • Playing smarter
  • Hero Member
  • *****
  • Posts: 1603
    • View Profile
Re: Hit Calling
« Reply #7 on: January 04, 2013, 11:10:36 PM »
On our team we have a modo ... "If you have to question a "Ric" then call it a "HIT"".
Travis Perry
N.O.V.A. Team Leader
G&G SIG553
Custom SIG552
H&k Umerex G36CV
We G17
CYMA 030(with highcap mag)

Network Of Violent Activities - Thats what we are and what we do.

singerson2

  • Jr. Member
  • **
  • Posts: 25
    • View Profile
Re: Hit Calling
« Reply #8 on: January 07, 2013, 09:39:10 AM »
I just want to add a story about the January day event at sogo. I had a good angle on a guy who was shooting in the other direction. I put a clean shot into his hydration pack. He kept playing. I shot him again same place, again nothing. So I kept shooting until he called it. I want to point out that I have complete faith in his honesty. I try to aim for vests and gear. As for not hearing the hit, he was under fire from two other directions and had impacts all around him that masked the sound of his hit. Every one who plays much at all could tell such storys. But like Jbagel21 posted earler some times when you think you got the hit you did not. I use a scope to watch my shots hit when possable. If I do not see the bb hit and bounce off I do not believe I hit them. And as I stated earler even then there are time when I know they did not feel it. I try to blow it off and play harder.

bgallion

  • Full Member
  • ***
  • Posts: 175
    • View Profile
Re: Hit Calling
« Reply #9 on: January 12, 2013, 10:10:29 AM »
I figure I might as well junmp in on this topic.  To go along with what has been said I'll offer this story up. I played up at SoGo for the first time in years. There was one instance where I had advanced forward and another guy had followed up behind me and was about 10 feet away from me. I had shot a couple people while I was in the spot.  One of which I had missed my first shot and hit the wall next to him. The follow shot hit him in the baggy part of his pants and he flinched and moved back. The angle that I had on him was such that I could shoot him but he couldn't even see me. To him, I imagine that he heard the ricochet and thus backed up. Just another point that you may not realize you have been hit.

While I was in that spot. I had turned to cover a certain angle. I heard several thwaps. I turned back to see it it was my buddy getting hit because he was only 10 feet away from me. He wasn't being shot. I turn again to see if anyone had an angle on me. As I turned I felt a hit on the top of my foot. I called out HIT. I still couldnt see who had the angle on me. After I called out hit, I heard someone say, "it's about time" or something along those lines.  So obviously it was me the thwaps were coming from the entire time.  I felt bad after the fact but the point is, I didn't know I was being hit. Checked to see if it was the person near me because i didnt think anyone had an angle on me.  As soon as I realized it was me I called it.

There was another situation when a younger kid on my team turned the corner and said "safety ki... I mean..."  I asked him if he safety killed me. He said no. I said I heard you say safety kill. He seemed to not know how to answer.  I asked did you say safety kill? He said yes.  Then I asked, "where you pointing you gun at me? He didn't want answer but eventually said yes.  I then cleared up the situation and told him that if he pointed his gun at me and said safety kill. He pulled the trigger and killed me. We were the only two around and nobody would have known either way. We were in a forward position and had an advantage on the enemy but that's not the point. He committed fratricide and so I took the hit and went back to respawn.   

This issue has been around since airsoft started.  It will never go away.  It's up to everyone to help each other out and play honorably. Don't get heated over the issue and just handle it like adults.  Even the most seasoned players may not realize they have been hit. If you see someone get hit. Tell them. If someone says that you were hit, take it.

I dont know if this is still in effect, but before SoGo was here, Springfield Airsoft had a rule that if you we're caught cheating 100% or if people were constantly bringing up issues with your hit calling, you were banned and couldn't play with us anymore.  (Disclaimer: this rule was an organizational rule. Not a business rule. You cant run a business effectively if you turn away customers) It was harsh but I honestly can't remember a time when we had an issue on hit calling. I also can't remember a time when we actually had to ban someone.  Everyone was honorable and it made for a really good time.
"Follow Me"

On the topic of land navigation:
"You can be the baddest kung fu ninja assault swat sniper commandos in the world and still fail if you can't get to the fight." ~A. Swayze

Operation EASTWIND
http://www.operationeastwind.com/

One Shepherd
http://1shepherd.com/